Atlantic Cinematic Universe Browser Game · Proof of Concept

Cod B’y & Puffy:
Shoreline Run

A haunted Atlantic side-scroller about the stories the tide almost took.

Play as Cod B’y and Puffy in an early browser prototype built around shoreline platforming, character switching, and lost local memory.

About the Game

A coastal world built from real Atlantic places.

A browser prototype built around place. Run the shoreline as Cod B’y or Puffy, collect lost fragments tied to real Cape Breton communities, and move through a world where geography and story are the same thing.

  • Shoreline platforming across familiar coastal terrain
  • Switch between Cod B’y and Puffy mid-run
  • Collect lost fragments to recover what the tide took
  • Locations drawn from real Cape Breton and Atlantic coastal geography
  • Place-based storytelling built into the structure of the world

What it is

Four things that define it.

Playable Atlantic side-scroller

A 2D platformer running in the browser, grounded in real coastal landscape, atmosphere, and place.

Cod B’y and Puffy character switching

Two characters, each with distinct movement and ability. Switch between them mid-run.

Story fragments and local memory

Collectibles carrying fragments of coastal place, community, and local history — woven into the world structure.

Part of the Atlantic Cinematic Universe

One entry point into a broader universe of coastal characters, places, and ongoing story.

Current State

The game runs.
The places are real.

An early playable build, not a finished commercial release. The mechanic runs, the world holds, and Cod B’y and Puffy are in it. The trailer documents where it stands.

A working game world in its early form. No release dates. No download. Development is ongoing.

Follow the Work

Stay with the studio as the story builds.

Follow the studio on YouTube and Instagram for prototype updates, trailer drops, and news from across the Atlantic Cinematic Universe.