Playable Atlantic side-scroller
A 2D platformer running in the browser, grounded in real coastal landscape, atmosphere, and place.
A haunted Atlantic side-scroller about the stories the tide almost took.
Play as Cod B’y and Puffy in an early browser prototype built around shoreline platforming, character switching, and lost local memory.
About the Game
A browser prototype built around place. Run the shoreline as Cod B’y or Puffy, collect lost fragments tied to real Cape Breton communities, and move through a world where geography and story are the same thing.
What it is
A 2D platformer running in the browser, grounded in real coastal landscape, atmosphere, and place.
Two characters, each with distinct movement and ability. Switch between them mid-run.
Collectibles carrying fragments of coastal place, community, and local history — woven into the world structure.
One entry point into a broader universe of coastal characters, places, and ongoing story.
Current State
An early playable build, not a finished commercial release. The mechanic runs, the world holds, and Cod B’y and Puffy are in it. The trailer documents where it stands.
Follow the Work
Follow the studio on YouTube and Instagram for prototype updates, trailer drops, and news from across the Atlantic Cinematic Universe.